It's been a while since I have been back from Progressive.Net but I thought I had better do a quick write up of the conference and my favourite talks.
This year I went down with a large contingent. A combination of the North 51 team and the Unidays team. There were 7 of us in total. We had a fantastic time. The program leaned quite heavily towards F# this year which was excellent for me. https://skillsmatter.com/conferences/6859-progressive-dotnet-2015#program.
There were quite a few talks I wanted to mention and my free time is exceptionally limited at the moment, so I thought I would break the talks up into separate blog posts.
Another important point Phil had talked about when creating little games (and this really applies to traditional enterprise devs) is to just relax and have fun. Don't get caught up in writing perfect solid code. Just get back to the time when producing something was the thing you loved not creating perfect code. Some didn't listen and one persons example contained classes upon classes of bananas F# types with members and factories and all sorts of silly things, just to produce a little guessing game. I noticed a bit of this at the recent Hack24 event I attended too. People obsessing over service layers and repositories and factories and dependency injection. To me, that's against the spirit of a hack event and you also just waste endless amounts of time. The code you write is throw away stuff. Just get on with it.
Available on fssnip http://www.fssnip.net/rI
This year I went down with a large contingent. A combination of the North 51 team and the Unidays team. There were 7 of us in total. We had a fantastic time. The program leaned quite heavily towards F# this year which was excellent for me. https://skillsmatter.com/conferences/6859-progressive-dotnet-2015#program.
There were quite a few talks I wanted to mention and my free time is exceptionally limited at the moment, so I thought I would break the talks up into separate blog posts.
Phil Trelfords "Ready, steady, cross platform games on your phone"
This talk centered around game development. He gave some good advice on what was probably the area you were best to concentrate on, this meant that you should look to script on top of a framework / engine that already exists as opposed to trying to write everything from scratch. I tend to agree with this! I got some pleasing results from the examples and the talk given the time we had and also found a really neat piece of functionality in http://www.fssnip.net/ that I had neglected to notice before. You can include Nuget package sources in the snippets. This gets round a really annoying problem I normally face when sharing F# snippets that rely on packages. I have a tendency to just list the dependencies or make an example F# console app and attach the packages.config file (which is just a pain). Anyway, I have added link to the fssnip CSS and JS and my example below is an embedded example so I will see how it goes for now instead of using gist (I could just link to the snippet I guess but I like the code on the site).
It's always difficult on these talks as there tends to be a reasonable amount in the room that have no experience in F# so part of the talk can be taken up with that. That said, Phil had foreseen this and had a preperation task. He had a version available for us to use that could work on just about every platform going.
This was my initial guess game (the pre flappy bird example). This really reminds me of little games I used to make when I was younger in Pascal. I also use this game as an example when teaching people how to code. I used it as an example (albeit in C#) with my wife but we expanded on it to have an online high scores table and various other bits of functionality.
Another important point Phil had talked about when creating little games (and this really applies to traditional enterprise devs) is to just relax and have fun. Don't get caught up in writing perfect solid code. Just get back to the time when producing something was the thing you loved not creating perfect code. Some didn't listen and one persons example contained classes upon classes of bananas F# types with members and factories and all sorts of silly things, just to produce a little guessing game. I noticed a bit of this at the recent Hack24 event I attended too. People obsessing over service layers and repositories and factories and dependency injection. To me, that's against the spirit of a hack event and you also just waste endless amounts of time. The code you write is throw away stuff. Just get on with it.
Available on fssnip http://www.fssnip.net/rI
1: open System 2: open System.IO 3: 4: // _____ _ _ _____ _____ _____ ______ _ _ _____ _____ _ 5: //| __ \ | | | ___/ ___/ ___| | ___|| || |_| _ || _ | | 6: //| | \/ | | | |__ \ `--.\ `--. | |_ |_ __ _| | | || | | | | 7: //| | __| | | | __| `--. \`--. \ | _| _| || |_| | | || | | | | 8: //| |_\ \ |_| | |___/\__/ /\__/ / | | |_ __ _\ \_/ /\ \_/ / |____ 9: // \____/\___/\____/\____/\____/ \_| |_||_| \___/ \___/\_____/ 10: // 11: // 12: 13: let game() = 14: let mutable notFound = true 15: 16: let fivetimestable = 17: seq { for i in 5 .. 5 .. 100 do yield i } 18: 19: let random = new Random(System.DateTime.Now.Millisecond) 20: let next = random.Next(10) 21: let ans = (Seq.nth next fivetimestable) 22: 23: Console.WriteLine("What's your name?") 24: let name = Console.ReadLine() 25: Console.WriteLine("Guess!") 26: 27: let mutable goes = 1 28: 29: let stopWatch = new System.Diagnostics.Stopwatch() 30: stopWatch.Start() |> ignore 31: 32: while notFound do 33: let guess = System.Int32.Parse(System.Console.ReadLine()) 34: if ans.Equals(guess) then 35: notFound <- false 36: stopWatch.Stop() |> ignore 37: else 38: goes <- goes + 1 39: 40: Console.BackgroundColor <- ConsoleColor.Blue 41: let time = (stopWatch.ElapsedMilliseconds / 1000L) 42: Console.WriteLine("You did it {0} it took you {1} goes in {2} seconds", name, goes, time) 43: 44: name, goes, time 45: 46: let highscore(result) = 47: let name, goes, time = result 48: let fileName = Environment.CurrentDirectory + "/highscores.txt" 49: let scores = File.ReadAllLines(fileName) 50: let newScore = [| String.Format("{0}, {1}, {2}", name.ToString(), goes.ToString(), time.ToString()) |] 51: let newHighScores = Seq.append scores newScore 52: File.WriteAllLines(fileName, newHighScores) 53: 54: newHighScores |> Seq.iter (fun l -> Console.WriteLine(l)) 55: 56: () 57: 58: [<EntryPoint>] 59: let main argv = 60: // Should be broken down into loads of lovely little funcs but..... 61: // _ _______ _ _____ 62: //\ \ / / _ | | | _ | 63: // \ V /| | | | | | | | | 64: // \ / | | | | | | | | | 65: // | | \ \_/ / |___\ \_/ / 66: // \_/ \___/\_____/\___/ 67: // 68: 69: let result = game() 70: highscore(result) |> ignore 71: Console.ReadKey() |> ignore 72: 0 // return an integer exit code 73: 74: 75: // this needs to be in a file called highscores.txt 76: 77: // .__ _____ .__ 78: //| | ____ _____ ____ __ __ ____ _____/ ____\ __ _ _|__| ____ 79: //| | _/ __ \\__ \ / ___\| | \_/ __ \ / _ \ __\ \ \/ \/ / |/ \ 80: //| |_\ ___/ / __ \_/ /_/ > | /\ ___/ ( <_> ) | \ /| | | \ 81: //|____/\___ >____ /\___ /|____/ \___ > \____/|__| \/\_/ |__|___| / 82: // \/ \//_____/ \/ \/ 83: // 84: //Name, Goes, Time
namespace System
namespace System.IO
val game : unit -> string * int * int64
Full name: Snippet.game
Full name: Snippet.game
val mutable notFound : bool
type: bool
implements: IComparable
implements: IConvertible
implements: IComparable<bool>
implements: IEquatable<bool>
inherits: ValueType
type: bool
implements: IComparable
implements: IConvertible
implements: IComparable<bool>
implements: IEquatable<bool>
inherits: ValueType
val fivetimestable : seq<int>
type: seq<int>
inherits: Collections.IEnumerable
type: seq<int>
inherits: Collections.IEnumerable
Multiple items
val seq : seq<'T> -> seq<'T>
Full name: Microsoft.FSharp.Core.Operators.seq
--------------------
type seq<'T> = Collections.Generic.IEnumerable<'T>
Full name: Microsoft.FSharp.Collections.seq<_>
type: seq<'T>
inherits: Collections.IEnumerable
val seq : seq<'T> -> seq<'T>
Full name: Microsoft.FSharp.Core.Operators.seq
--------------------
type seq<'T> = Collections.Generic.IEnumerable<'T>
Full name: Microsoft.FSharp.Collections.seq<_>
type: seq<'T>
inherits: Collections.IEnumerable
val i : int
type: int
implements: IComparable
implements: IFormattable
implements: IConvertible
implements: IComparable<int>
implements: IEquatable<int>
inherits: ValueType
type: int
implements: IComparable
implements: IFormattable
implements: IConvertible
implements: IComparable<int>
implements: IEquatable<int>
inherits: ValueType
val random : Random
type Random =
class
new : unit -> System.Random
new : int -> System.Random
member Next : unit -> int
member Next : int -> int
member Next : int * int -> int
member NextBytes : System.Byte [] -> unit
member NextDouble : unit -> float
end
Full name: System.Random
class
new : unit -> System.Random
new : int -> System.Random
member Next : unit -> int
member Next : int -> int
member Next : int * int -> int
member NextBytes : System.Byte [] -> unit
member NextDouble : unit -> float
end
Full name: System.Random
type DateTime =
struct
new : int64 -> System.DateTime
new : int64 * System.DateTimeKind -> System.DateTime
new : int * int * int -> System.DateTime
new : int * int * int * System.Globalization.Calendar -> System.DateTime
new : int * int * int * int * int * int -> System.DateTime
new : int * int * int * int * int * int * System.DateTimeKind -> System.DateTime
new : int * int * int * int * int * int * System.Globalization.Calendar -> System.DateTime
new : int * int * int * int * int * int * int -> System.DateTime
new : int * int * int * int * int * int * int * System.DateTimeKind -> System.DateTime
new : int * int * int * int * int * int * int * System.Globalization.Calendar -> System.DateTime
new : int * int * int * int * int * int * int * System.Globalization.Calendar * System.DateTimeKind -> System.DateTime
member Add : System.TimeSpan -> System.DateTime
member AddDays : float -> System.DateTime
member AddHours : float -> System.DateTime
member AddMilliseconds : float -> System.DateTime
member AddMinutes : float -> System.DateTime
member AddMonths : int -> System.DateTime
member AddSeconds : float -> System.DateTime
member AddTicks : int64 -> System.DateTime
member AddYears : int -> System.DateTime
member CompareTo : obj -> int
member CompareTo : System.DateTime -> int
member Date : System.DateTime
member Day : int
member DayOfWeek : System.DayOfWeek
member DayOfYear : int
member Equals : obj -> bool
member Equals : System.DateTime -> bool
member GetDateTimeFormats : unit -> string []
member GetDateTimeFormats : System.IFormatProvider -> string []
member GetDateTimeFormats : char -> string []
member GetDateTimeFormats : char * System.IFormatProvider -> string []
member GetHashCode : unit -> int
member GetTypeCode : unit -> System.TypeCode
member Hour : int
member IsDaylightSavingTime : unit -> bool
member Kind : System.DateTimeKind
member Millisecond : int
member Minute : int
member Month : int
member Second : int
member Subtract : System.DateTime -> System.TimeSpan
member Subtract : System.TimeSpan -> System.DateTime
member Ticks : int64
member TimeOfDay : System.TimeSpan
member ToBinary : unit -> int64
member ToFileTime : unit -> int64
member ToFileTimeUtc : unit -> int64
member ToLocalTime : unit -> System.DateTime
member ToLongDateString : unit -> string
member ToLongTimeString : unit -> string
member ToOADate : unit -> float
member ToShortDateString : unit -> string
member ToShortTimeString : unit -> string
member ToString : unit -> string
member ToString : string -> string
member ToString : System.IFormatProvider -> string
member ToString : string * System.IFormatProvider -> string
member ToUniversalTime : unit -> System.DateTime
member Year : int
static val MinValue : System.DateTime
static val MaxValue : System.DateTime
static member Compare : System.DateTime * System.DateTime -> int
static member DaysInMonth : int * int -> int
static member Equals : System.DateTime * System.DateTime -> bool
static member FromBinary : int64 -> System.DateTime
static member FromFileTime : int64 -> System.DateTime
static member FromFileTimeUtc : int64 -> System.DateTime
static member FromOADate : float -> System.DateTime
static member IsLeapYear : int -> bool
static member Now : System.DateTime
static member Parse : string -> System.DateTime
static member Parse : string * System.IFormatProvider -> System.DateTime
static member Parse : string * System.IFormatProvider * System.Globalization.DateTimeStyles -> System.DateTime
static member ParseExact : string * string * System.IFormatProvider -> System.DateTime
static member ParseExact : string * string * System.IFormatProvider * System.Globalization.DateTimeStyles -> System.DateTime
static member ParseExact : string * string [] * System.IFormatProvider * System.Globalization.DateTimeStyles -> System.DateTime
static member SpecifyKind : System.DateTime * System.DateTimeKind -> System.DateTime
static member Today : System.DateTime
static member TryParse : string * System.DateTime -> bool
static member TryParse : string * System.IFormatProvider * System.Globalization.DateTimeStyles * System.DateTime -> bool
static member TryParseExact : string * string * System.IFormatProvider * System.Globalization.DateTimeStyles * System.DateTime -> bool
static member TryParseExact : string * string [] * System.IFormatProvider * System.Globalization.DateTimeStyles * System.DateTime -> bool
static member UtcNow : System.DateTime
end
Full name: System.DateTime
type: DateTime
implements: IComparable
implements: IFormattable
implements: IConvertible
implements: Runtime.Serialization.ISerializable
implements: IComparable<DateTime>
implements: IEquatable<DateTime>
inherits: ValueType
struct
new : int64 -> System.DateTime
new : int64 * System.DateTimeKind -> System.DateTime
new : int * int * int -> System.DateTime
new : int * int * int * System.Globalization.Calendar -> System.DateTime
new : int * int * int * int * int * int -> System.DateTime
new : int * int * int * int * int * int * System.DateTimeKind -> System.DateTime
new : int * int * int * int * int * int * System.Globalization.Calendar -> System.DateTime
new : int * int * int * int * int * int * int -> System.DateTime
new : int * int * int * int * int * int * int * System.DateTimeKind -> System.DateTime
new : int * int * int * int * int * int * int * System.Globalization.Calendar -> System.DateTime
new : int * int * int * int * int * int * int * System.Globalization.Calendar * System.DateTimeKind -> System.DateTime
member Add : System.TimeSpan -> System.DateTime
member AddDays : float -> System.DateTime
member AddHours : float -> System.DateTime
member AddMilliseconds : float -> System.DateTime
member AddMinutes : float -> System.DateTime
member AddMonths : int -> System.DateTime
member AddSeconds : float -> System.DateTime
member AddTicks : int64 -> System.DateTime
member AddYears : int -> System.DateTime
member CompareTo : obj -> int
member CompareTo : System.DateTime -> int
member Date : System.DateTime
member Day : int
member DayOfWeek : System.DayOfWeek
member DayOfYear : int
member Equals : obj -> bool
member Equals : System.DateTime -> bool
member GetDateTimeFormats : unit -> string []
member GetDateTimeFormats : System.IFormatProvider -> string []
member GetDateTimeFormats : char -> string []
member GetDateTimeFormats : char * System.IFormatProvider -> string []
member GetHashCode : unit -> int
member GetTypeCode : unit -> System.TypeCode
member Hour : int
member IsDaylightSavingTime : unit -> bool
member Kind : System.DateTimeKind
member Millisecond : int
member Minute : int
member Month : int
member Second : int
member Subtract : System.DateTime -> System.TimeSpan
member Subtract : System.TimeSpan -> System.DateTime
member Ticks : int64
member TimeOfDay : System.TimeSpan
member ToBinary : unit -> int64
member ToFileTime : unit -> int64
member ToFileTimeUtc : unit -> int64
member ToLocalTime : unit -> System.DateTime
member ToLongDateString : unit -> string
member ToLongTimeString : unit -> string
member ToOADate : unit -> float
member ToShortDateString : unit -> string
member ToShortTimeString : unit -> string
member ToString : unit -> string
member ToString : string -> string
member ToString : System.IFormatProvider -> string
member ToString : string * System.IFormatProvider -> string
member ToUniversalTime : unit -> System.DateTime
member Year : int
static val MinValue : System.DateTime
static val MaxValue : System.DateTime
static member Compare : System.DateTime * System.DateTime -> int
static member DaysInMonth : int * int -> int
static member Equals : System.DateTime * System.DateTime -> bool
static member FromBinary : int64 -> System.DateTime
static member FromFileTime : int64 -> System.DateTime
static member FromFileTimeUtc : int64 -> System.DateTime
static member FromOADate : float -> System.DateTime
static member IsLeapYear : int -> bool
static member Now : System.DateTime
static member Parse : string -> System.DateTime
static member Parse : string * System.IFormatProvider -> System.DateTime
static member Parse : string * System.IFormatProvider * System.Globalization.DateTimeStyles -> System.DateTime
static member ParseExact : string * string * System.IFormatProvider -> System.DateTime
static member ParseExact : string * string * System.IFormatProvider * System.Globalization.DateTimeStyles -> System.DateTime
static member ParseExact : string * string [] * System.IFormatProvider * System.Globalization.DateTimeStyles -> System.DateTime
static member SpecifyKind : System.DateTime * System.DateTimeKind -> System.DateTime
static member Today : System.DateTime
static member TryParse : string * System.DateTime -> bool
static member TryParse : string * System.IFormatProvider * System.Globalization.DateTimeStyles * System.DateTime -> bool
static member TryParseExact : string * string * System.IFormatProvider * System.Globalization.DateTimeStyles * System.DateTime -> bool
static member TryParseExact : string * string [] * System.IFormatProvider * System.Globalization.DateTimeStyles * System.DateTime -> bool
static member UtcNow : System.DateTime
end
Full name: System.DateTime
type: DateTime
implements: IComparable
implements: IFormattable
implements: IConvertible
implements: Runtime.Serialization.ISerializable
implements: IComparable<DateTime>
implements: IEquatable<DateTime>
inherits: ValueType
property DateTime.Now: DateTime
property DateTime.Millisecond: int
val next : int
type: int
implements: IComparable
implements: IFormattable
implements: IConvertible
implements: IComparable<int>
implements: IEquatable<int>
inherits: ValueType
type: int
implements: IComparable
implements: IFormattable
implements: IConvertible
implements: IComparable<int>
implements: IEquatable<int>
inherits: ValueType
Random.Next() : int
Random.Next(maxValue: int) : int
Random.Next(minValue: int, maxValue: int) : int
Random.Next(maxValue: int) : int
Random.Next(minValue: int, maxValue: int) : int
val ans : int
type: int
implements: IComparable
implements: IFormattable
implements: IConvertible
implements: IComparable<int>
implements: IEquatable<int>
inherits: ValueType
type: int
implements: IComparable
implements: IFormattable
implements: IConvertible
implements: IComparable<int>
implements: IEquatable<int>
inherits: ValueType
module Seq
from Microsoft.FSharp.Collections
from Microsoft.FSharp.Collections
val nth : int -> seq<'T> -> 'T
Full name: Microsoft.FSharp.Collections.Seq.nth
Full name: Microsoft.FSharp.Collections.Seq.nth
type Console =
class
static member BackgroundColor : System.ConsoleColor with get, set
static member Beep : unit -> unit
static member Beep : int * int -> unit
static member BufferHeight : int with get, set
static member BufferWidth : int with get, set
static member CapsLock : bool
static member Clear : unit -> unit
static member CursorLeft : int with get, set
static member CursorSize : int with get, set
static member CursorTop : int with get, set
static member CursorVisible : bool with get, set
static member Error : System.IO.TextWriter
static member ForegroundColor : System.ConsoleColor with get, set
static member In : System.IO.TextReader
static member InputEncoding : System.Text.Encoding with get, set
static member IsErrorRedirected : bool
static member IsInputRedirected : bool
static member IsOutputRedirected : bool
static member KeyAvailable : bool
static member LargestWindowHeight : int
static member LargestWindowWidth : int
static member MoveBufferArea : int * int * int * int * int * int -> unit
static member MoveBufferArea : int * int * int * int * int * int * char * System.ConsoleColor * System.ConsoleColor -> unit
static member NumberLock : bool
static member OpenStandardError : unit -> System.IO.Stream
static member OpenStandardError : int -> System.IO.Stream
static member OpenStandardInput : unit -> System.IO.Stream
static member OpenStandardInput : int -> System.IO.Stream
static member OpenStandardOutput : unit -> System.IO.Stream
static member OpenStandardOutput : int -> System.IO.Stream
static member Out : System.IO.TextWriter
static member OutputEncoding : System.Text.Encoding with get, set
static member Read : unit -> int
static member ReadKey : unit -> System.ConsoleKeyInfo
static member ReadKey : bool -> System.ConsoleKeyInfo
static member ReadLine : unit -> string
static member ResetColor : unit -> unit
static member SetBufferSize : int * int -> unit
static member SetCursorPosition : int * int -> unit
static member SetError : System.IO.TextWriter -> unit
static member SetIn : System.IO.TextReader -> unit
static member SetOut : System.IO.TextWriter -> unit
static member SetWindowPosition : int * int -> unit
static member SetWindowSize : int * int -> unit
static member Title : string with get, set
static member TreatControlCAsInput : bool with get, set
static member WindowHeight : int with get, set
static member WindowLeft : int with get, set
static member WindowTop : int with get, set
static member WindowWidth : int with get, set
static member Write : bool -> unit
static member Write : char -> unit
static member Write : char [] -> unit
static member Write : float -> unit
static member Write : decimal -> unit
static member Write : float32 -> unit
static member Write : int -> unit
static member Write : uint32 -> unit
static member Write : int64 -> unit
static member Write : uint64 -> unit
static member Write : obj -> unit
static member Write : string -> unit
static member Write : string * obj -> unit
static member Write : string * obj [] -> unit
static member Write : string * obj * obj -> unit
static member Write : char [] * int * int -> unit
static member Write : string * obj * obj * obj -> unit
static member Write : string * obj * obj * obj * obj -> unit
static member WriteLine : unit -> unit
static member WriteLine : bool -> unit
static member WriteLine : char -> unit
static member WriteLine : char [] -> unit
static member WriteLine : decimal -> unit
static member WriteLine : float -> unit
static member WriteLine : float32 -> unit
static member WriteLine : int -> unit
static member WriteLine : uint32 -> unit
static member WriteLine : int64 -> unit
static member WriteLine : uint64 -> unit
static member WriteLine : obj -> unit
static member WriteLine : string -> unit
static member WriteLine : string * obj -> unit
static member WriteLine : string * obj [] -> unit
static member WriteLine : char [] * int * int -> unit
static member WriteLine : string * obj * obj -> unit
static member WriteLine : string * obj * obj * obj -> unit
static member WriteLine : string * obj * obj * obj * obj -> unit
end
Full name: System.Console
class
static member BackgroundColor : System.ConsoleColor with get, set
static member Beep : unit -> unit
static member Beep : int * int -> unit
static member BufferHeight : int with get, set
static member BufferWidth : int with get, set
static member CapsLock : bool
static member Clear : unit -> unit
static member CursorLeft : int with get, set
static member CursorSize : int with get, set
static member CursorTop : int with get, set
static member CursorVisible : bool with get, set
static member Error : System.IO.TextWriter
static member ForegroundColor : System.ConsoleColor with get, set
static member In : System.IO.TextReader
static member InputEncoding : System.Text.Encoding with get, set
static member IsErrorRedirected : bool
static member IsInputRedirected : bool
static member IsOutputRedirected : bool
static member KeyAvailable : bool
static member LargestWindowHeight : int
static member LargestWindowWidth : int
static member MoveBufferArea : int * int * int * int * int * int -> unit
static member MoveBufferArea : int * int * int * int * int * int * char * System.ConsoleColor * System.ConsoleColor -> unit
static member NumberLock : bool
static member OpenStandardError : unit -> System.IO.Stream
static member OpenStandardError : int -> System.IO.Stream
static member OpenStandardInput : unit -> System.IO.Stream
static member OpenStandardInput : int -> System.IO.Stream
static member OpenStandardOutput : unit -> System.IO.Stream
static member OpenStandardOutput : int -> System.IO.Stream
static member Out : System.IO.TextWriter
static member OutputEncoding : System.Text.Encoding with get, set
static member Read : unit -> int
static member ReadKey : unit -> System.ConsoleKeyInfo
static member ReadKey : bool -> System.ConsoleKeyInfo
static member ReadLine : unit -> string
static member ResetColor : unit -> unit
static member SetBufferSize : int * int -> unit
static member SetCursorPosition : int * int -> unit
static member SetError : System.IO.TextWriter -> unit
static member SetIn : System.IO.TextReader -> unit
static member SetOut : System.IO.TextWriter -> unit
static member SetWindowPosition : int * int -> unit
static member SetWindowSize : int * int -> unit
static member Title : string with get, set
static member TreatControlCAsInput : bool with get, set
static member WindowHeight : int with get, set
static member WindowLeft : int with get, set
static member WindowTop : int with get, set
static member WindowWidth : int with get, set
static member Write : bool -> unit
static member Write : char -> unit
static member Write : char [] -> unit
static member Write : float -> unit
static member Write : decimal -> unit
static member Write : float32 -> unit
static member Write : int -> unit
static member Write : uint32 -> unit
static member Write : int64 -> unit
static member Write : uint64 -> unit
static member Write : obj -> unit
static member Write : string -> unit
static member Write : string * obj -> unit
static member Write : string * obj [] -> unit
static member Write : string * obj * obj -> unit
static member Write : char [] * int * int -> unit
static member Write : string * obj * obj * obj -> unit
static member Write : string * obj * obj * obj * obj -> unit
static member WriteLine : unit -> unit
static member WriteLine : bool -> unit
static member WriteLine : char -> unit
static member WriteLine : char [] -> unit
static member WriteLine : decimal -> unit
static member WriteLine : float -> unit
static member WriteLine : float32 -> unit
static member WriteLine : int -> unit
static member WriteLine : uint32 -> unit
static member WriteLine : int64 -> unit
static member WriteLine : uint64 -> unit
static member WriteLine : obj -> unit
static member WriteLine : string -> unit
static member WriteLine : string * obj -> unit
static member WriteLine : string * obj [] -> unit
static member WriteLine : char [] * int * int -> unit
static member WriteLine : string * obj * obj -> unit
static member WriteLine : string * obj * obj * obj -> unit
static member WriteLine : string * obj * obj * obj * obj -> unit
end
Full name: System.Console
Console.WriteLine() : unit
(+0 other overloads)
Console.WriteLine(value: string) : unit
(+0 other overloads)
Console.WriteLine(value: obj) : unit
(+0 other overloads)
Console.WriteLine(value: uint64) : unit
(+0 other overloads)
Console.WriteLine(value: int64) : unit
(+0 other overloads)
Console.WriteLine(value: uint32) : unit
(+0 other overloads)
Console.WriteLine(value: int) : unit
(+0 other overloads)
Console.WriteLine(value: float32) : unit
(+0 other overloads)
Console.WriteLine(value: float) : unit
(+0 other overloads)
Console.WriteLine(value: decimal) : unit
(+0 other overloads)
(+0 other overloads)
Console.WriteLine(value: string) : unit
(+0 other overloads)
Console.WriteLine(value: obj) : unit
(+0 other overloads)
Console.WriteLine(value: uint64) : unit
(+0 other overloads)
Console.WriteLine(value: int64) : unit
(+0 other overloads)
Console.WriteLine(value: uint32) : unit
(+0 other overloads)
Console.WriteLine(value: int) : unit
(+0 other overloads)
Console.WriteLine(value: float32) : unit
(+0 other overloads)
Console.WriteLine(value: float) : unit
(+0 other overloads)
Console.WriteLine(value: decimal) : unit
(+0 other overloads)
val name : string
type: string
implements: IComparable
implements: ICloneable
implements: IConvertible
implements: IComparable<string>
implements: seq<char>
implements: Collections.IEnumerable
implements: IEquatable<string>
type: string
implements: IComparable
implements: ICloneable
implements: IConvertible
implements: IComparable<string>
implements: seq<char>
implements: Collections.IEnumerable
implements: IEquatable<string>
Console.ReadLine() : string
val mutable goes : int
type: int
implements: IComparable
implements: IFormattable
implements: IConvertible
implements: IComparable<int>
implements: IEquatable<int>
inherits: ValueType
type: int
implements: IComparable
implements: IFormattable
implements: IConvertible
implements: IComparable<int>
implements: IEquatable<int>
inherits: ValueType
val stopWatch : Diagnostics.Stopwatch
namespace System.Diagnostics
type Stopwatch =
class
new : unit -> System.Diagnostics.Stopwatch
member Elapsed : System.TimeSpan
member ElapsedMilliseconds : int64
member ElapsedTicks : int64
member IsRunning : bool
member Reset : unit -> unit
member Restart : unit -> unit
member Start : unit -> unit
member Stop : unit -> unit
static val Frequency : int64
static val IsHighResolution : bool
static member GetTimestamp : unit -> int64
static member StartNew : unit -> System.Diagnostics.Stopwatch
end
Full name: System.Diagnostics.Stopwatch
class
new : unit -> System.Diagnostics.Stopwatch
member Elapsed : System.TimeSpan
member ElapsedMilliseconds : int64
member ElapsedTicks : int64
member IsRunning : bool
member Reset : unit -> unit
member Restart : unit -> unit
member Start : unit -> unit
member Stop : unit -> unit
static val Frequency : int64
static val IsHighResolution : bool
static member GetTimestamp : unit -> int64
static member StartNew : unit -> System.Diagnostics.Stopwatch
end
Full name: System.Diagnostics.Stopwatch
Diagnostics.Stopwatch.Start() : unit
val ignore : 'T -> unit
Full name: Microsoft.FSharp.Core.Operators.ignore
Full name: Microsoft.FSharp.Core.Operators.ignore
val guess : int
type: int
implements: IComparable
implements: IFormattable
implements: IConvertible
implements: IComparable<int>
implements: IEquatable<int>
inherits: ValueType
type: int
implements: IComparable
implements: IFormattable
implements: IConvertible
implements: IComparable<int>
implements: IEquatable<int>
inherits: ValueType
type Int32 =
struct
member CompareTo : obj -> int
member CompareTo : int -> int
member Equals : obj -> bool
member Equals : int -> bool
member GetHashCode : unit -> int
member GetTypeCode : unit -> System.TypeCode
member ToString : unit -> string
member ToString : string -> string
member ToString : System.IFormatProvider -> string
member ToString : string * System.IFormatProvider -> string
static val MaxValue : int
static val MinValue : int
static member Parse : string -> int
static member Parse : string * System.Globalization.NumberStyles -> int
static member Parse : string * System.IFormatProvider -> int
static member Parse : string * System.Globalization.NumberStyles * System.IFormatProvider -> int
static member TryParse : string * int -> bool
static member TryParse : string * System.Globalization.NumberStyles * System.IFormatProvider * int -> bool
end
Full name: System.Int32
type: Int32
implements: IComparable
implements: IFormattable
implements: IConvertible
implements: IComparable<int>
implements: IEquatable<int>
inherits: ValueType
struct
member CompareTo : obj -> int
member CompareTo : int -> int
member Equals : obj -> bool
member Equals : int -> bool
member GetHashCode : unit -> int
member GetTypeCode : unit -> System.TypeCode
member ToString : unit -> string
member ToString : string -> string
member ToString : System.IFormatProvider -> string
member ToString : string * System.IFormatProvider -> string
static val MaxValue : int
static val MinValue : int
static member Parse : string -> int
static member Parse : string * System.Globalization.NumberStyles -> int
static member Parse : string * System.IFormatProvider -> int
static member Parse : string * System.Globalization.NumberStyles * System.IFormatProvider -> int
static member TryParse : string * int -> bool
static member TryParse : string * System.Globalization.NumberStyles * System.IFormatProvider * int -> bool
end
Full name: System.Int32
type: Int32
implements: IComparable
implements: IFormattable
implements: IConvertible
implements: IComparable<int>
implements: IEquatable<int>
inherits: ValueType
Int32.Parse(s: string) : int
Int32.Parse(s: string, provider: IFormatProvider) : int
Int32.Parse(s: string, style: Globalization.NumberStyles) : int
Int32.Parse(s: string, style: Globalization.NumberStyles, provider: IFormatProvider) : int
Int32.Parse(s: string, provider: IFormatProvider) : int
Int32.Parse(s: string, style: Globalization.NumberStyles) : int
Int32.Parse(s: string, style: Globalization.NumberStyles, provider: IFormatProvider) : int
Object.Equals(obj: obj) : bool
Int32.Equals(obj: int) : bool
Int32.Equals(obj: int) : bool
Diagnostics.Stopwatch.Stop() : unit
property Console.BackgroundColor: ConsoleColor
type ConsoleColor =
| Black = 0
| DarkBlue = 1
| DarkGreen = 2
| DarkCyan = 3
| DarkRed = 4
| DarkMagenta = 5
| DarkYellow = 6
| Gray = 7
| DarkGray = 8
| Blue = 9
| Green = 10
| Cyan = 11
| Red = 12
| Magenta = 13
| Yellow = 14
| White = 15
Full name: System.ConsoleColor
type: ConsoleColor
inherits: Enum
inherits: ValueType
| Black = 0
| DarkBlue = 1
| DarkGreen = 2
| DarkCyan = 3
| DarkRed = 4
| DarkMagenta = 5
| DarkYellow = 6
| Gray = 7
| DarkGray = 8
| Blue = 9
| Green = 10
| Cyan = 11
| Red = 12
| Magenta = 13
| Yellow = 14
| White = 15
Full name: System.ConsoleColor
type: ConsoleColor
inherits: Enum
inherits: ValueType
field ConsoleColor.Blue = 9
val time : int64
type: int64
implements: IComparable
implements: IFormattable
implements: IConvertible
implements: IComparable<int64>
implements: IEquatable<int64>
inherits: ValueType
type: int64
implements: IComparable
implements: IFormattable
implements: IConvertible
implements: IComparable<int64>
implements: IEquatable<int64>
inherits: ValueType
property Diagnostics.Stopwatch.ElapsedMilliseconds: int64
val highscore : 'a * 'b * 'c -> unit
Full name: Snippet.highscore
Full name: Snippet.highscore
val result : 'a * 'b * 'c
val name : 'a
val goes : 'b
val time : 'c
val fileName : string
type: string
implements: IComparable
implements: ICloneable
implements: IConvertible
implements: IComparable<string>
implements: seq<char>
implements: Collections.IEnumerable
implements: IEquatable<string>
type: string
implements: IComparable
implements: ICloneable
implements: IConvertible
implements: IComparable<string>
implements: seq<char>
implements: Collections.IEnumerable
implements: IEquatable<string>
type Environment =
class
static member CommandLine : string
static member CurrentDirectory : string with get, set
static member CurrentManagedThreadId : int
static member Exit : int -> unit
static member ExitCode : int with get, set
static member ExpandEnvironmentVariables : string -> string
static member FailFast : string -> unit
static member FailFast : string * System.Exception -> unit
static member GetCommandLineArgs : unit -> string []
static member GetEnvironmentVariable : string -> string
static member GetEnvironmentVariable : string * System.EnvironmentVariableTarget -> string
static member GetEnvironmentVariables : unit -> System.Collections.IDictionary
static member GetEnvironmentVariables : System.EnvironmentVariableTarget -> System.Collections.IDictionary
static member GetFolderPath : SpecialFolder -> string
static member GetFolderPath : SpecialFolder * SpecialFolderOption -> string
static member GetLogicalDrives : unit -> string []
static member HasShutdownStarted : bool
static member Is64BitOperatingSystem : bool
static member Is64BitProcess : bool
static member MachineName : string
static member NewLine : string
static member OSVersion : System.OperatingSystem
static member ProcessorCount : int
static member SetEnvironmentVariable : string * string -> unit
static member SetEnvironmentVariable : string * string * System.EnvironmentVariableTarget -> unit
static member StackTrace : string
static member SystemDirectory : string
static member SystemPageSize : int
static member TickCount : int
static member UserDomainName : string
static member UserInteractive : bool
static member UserName : string
static member Version : System.Version
static member WorkingSet : int64
type SpecialFolderOption =
| None = 0
| Create = 32768
| DoNotVerify = 16384
type SpecialFolder =
| ApplicationData = 26
| CommonApplicationData = 35
| LocalApplicationData = 28
| Cookies = 33
| Desktop = 0
| Favorites = 6
| History = 34
| InternetCache = 32
| Programs = 2
| MyComputer = 17
| MyMusic = 13
| MyPictures = 39
| MyVideos = 14
| Recent = 8
| SendTo = 9
| StartMenu = 11
| Startup = 7
| System = 37
| Templates = 21
| DesktopDirectory = 16
| Personal = 5
| MyDocuments = 5
| ProgramFiles = 38
| CommonProgramFiles = 43
| AdminTools = 48
| CDBurning = 59
| CommonAdminTools = 47
| CommonDocuments = 46
| CommonMusic = 53
| CommonOemLinks = 58
| CommonPictures = 54
| CommonStartMenu = 22
| CommonPrograms = 23
| CommonStartup = 24
| CommonDesktopDirectory = 25
| CommonTemplates = 45
| CommonVideos = 55
| Fonts = 20
| NetworkShortcuts = 19
| PrinterShortcuts = 27
| UserProfile = 40
| CommonProgramFilesX86 = 44
| ProgramFilesX86 = 42
| Resources = 56
| LocalizedResources = 57
| SystemX86 = 41
| Windows = 36
end
Full name: System.Environment
class
static member CommandLine : string
static member CurrentDirectory : string with get, set
static member CurrentManagedThreadId : int
static member Exit : int -> unit
static member ExitCode : int with get, set
static member ExpandEnvironmentVariables : string -> string
static member FailFast : string -> unit
static member FailFast : string * System.Exception -> unit
static member GetCommandLineArgs : unit -> string []
static member GetEnvironmentVariable : string -> string
static member GetEnvironmentVariable : string * System.EnvironmentVariableTarget -> string
static member GetEnvironmentVariables : unit -> System.Collections.IDictionary
static member GetEnvironmentVariables : System.EnvironmentVariableTarget -> System.Collections.IDictionary
static member GetFolderPath : SpecialFolder -> string
static member GetFolderPath : SpecialFolder * SpecialFolderOption -> string
static member GetLogicalDrives : unit -> string []
static member HasShutdownStarted : bool
static member Is64BitOperatingSystem : bool
static member Is64BitProcess : bool
static member MachineName : string
static member NewLine : string
static member OSVersion : System.OperatingSystem
static member ProcessorCount : int
static member SetEnvironmentVariable : string * string -> unit
static member SetEnvironmentVariable : string * string * System.EnvironmentVariableTarget -> unit
static member StackTrace : string
static member SystemDirectory : string
static member SystemPageSize : int
static member TickCount : int
static member UserDomainName : string
static member UserInteractive : bool
static member UserName : string
static member Version : System.Version
static member WorkingSet : int64
type SpecialFolderOption =
| None = 0
| Create = 32768
| DoNotVerify = 16384
type SpecialFolder =
| ApplicationData = 26
| CommonApplicationData = 35
| LocalApplicationData = 28
| Cookies = 33
| Desktop = 0
| Favorites = 6
| History = 34
| InternetCache = 32
| Programs = 2
| MyComputer = 17
| MyMusic = 13
| MyPictures = 39
| MyVideos = 14
| Recent = 8
| SendTo = 9
| StartMenu = 11
| Startup = 7
| System = 37
| Templates = 21
| DesktopDirectory = 16
| Personal = 5
| MyDocuments = 5
| ProgramFiles = 38
| CommonProgramFiles = 43
| AdminTools = 48
| CDBurning = 59
| CommonAdminTools = 47
| CommonDocuments = 46
| CommonMusic = 53
| CommonOemLinks = 58
| CommonPictures = 54
| CommonStartMenu = 22
| CommonPrograms = 23
| CommonStartup = 24
| CommonDesktopDirectory = 25
| CommonTemplates = 45
| CommonVideos = 55
| Fonts = 20
| NetworkShortcuts = 19
| PrinterShortcuts = 27
| UserProfile = 40
| CommonProgramFilesX86 = 44
| ProgramFilesX86 = 42
| Resources = 56
| LocalizedResources = 57
| SystemX86 = 41
| Windows = 36
end
Full name: System.Environment
property Environment.CurrentDirectory: string
val scores : string []
type: string []
implements: ICloneable
implements: Collections.IList
implements: Collections.ICollection
implements: Collections.IStructuralComparable
implements: Collections.IStructuralEquatable
implements: Collections.Generic.IList<string>
implements: Collections.Generic.ICollection<string>
implements: seq<string>
implements: Collections.IEnumerable
inherits: Array
type: string []
implements: ICloneable
implements: Collections.IList
implements: Collections.ICollection
implements: Collections.IStructuralComparable
implements: Collections.IStructuralEquatable
implements: Collections.Generic.IList<string>
implements: Collections.Generic.ICollection<string>
implements: seq<string>
implements: Collections.IEnumerable
inherits: Array
type File =
class
static member AppendAllLines : string * System.Collections.Generic.IEnumerable<string> -> unit
static member AppendAllLines : string * System.Collections.Generic.IEnumerable<string> * System.Text.Encoding -> unit
static member AppendAllText : string * string -> unit
static member AppendAllText : string * string * System.Text.Encoding -> unit
static member AppendText : string -> System.IO.StreamWriter
static member Copy : string * string -> unit
static member Copy : string * string * bool -> unit
static member Create : string -> System.IO.FileStream
static member Create : string * int -> System.IO.FileStream
static member Create : string * int * System.IO.FileOptions -> System.IO.FileStream
static member Create : string * int * System.IO.FileOptions * System.Security.AccessControl.FileSecurity -> System.IO.FileStream
static member CreateText : string -> System.IO.StreamWriter
static member Decrypt : string -> unit
static member Delete : string -> unit
static member Encrypt : string -> unit
static member Exists : string -> bool
static member GetAccessControl : string -> System.Security.AccessControl.FileSecurity
static member GetAccessControl : string * System.Security.AccessControl.AccessControlSections -> System.Security.AccessControl.FileSecurity
static member GetAttributes : string -> System.IO.FileAttributes
static member GetCreationTime : string -> System.DateTime
static member GetCreationTimeUtc : string -> System.DateTime
static member GetLastAccessTime : string -> System.DateTime
static member GetLastAccessTimeUtc : string -> System.DateTime
static member GetLastWriteTime : string -> System.DateTime
static member GetLastWriteTimeUtc : string -> System.DateTime
static member Move : string * string -> unit
static member Open : string * System.IO.FileMode -> System.IO.FileStream
static member Open : string * System.IO.FileMode * System.IO.FileAccess -> System.IO.FileStream
static member Open : string * System.IO.FileMode * System.IO.FileAccess * System.IO.FileShare -> System.IO.FileStream
static member OpenRead : string -> System.IO.FileStream
static member OpenText : string -> System.IO.StreamReader
static member OpenWrite : string -> System.IO.FileStream
static member ReadAllBytes : string -> System.Byte []
static member ReadAllLines : string -> string []
static member ReadAllLines : string * System.Text.Encoding -> string []
static member ReadAllText : string -> string
static member ReadAllText : string * System.Text.Encoding -> string
static member ReadLines : string -> System.Collections.Generic.IEnumerable<string>
static member ReadLines : string * System.Text.Encoding -> System.Collections.Generic.IEnumerable<string>
static member Replace : string * string * string -> unit
static member Replace : string * string * string * bool -> unit
static member SetAccessControl : string * System.Security.AccessControl.FileSecurity -> unit
static member SetAttributes : string * System.IO.FileAttributes -> unit
static member SetCreationTime : string * System.DateTime -> unit
static member SetCreationTimeUtc : string * System.DateTime -> unit
static member SetLastAccessTime : string * System.DateTime -> unit
static member SetLastAccessTimeUtc : string * System.DateTime -> unit
static member SetLastWriteTime : string * System.DateTime -> unit
static member SetLastWriteTimeUtc : string * System.DateTime -> unit
static member WriteAllBytes : string * System.Byte [] -> unit
static member WriteAllLines : string * string [] -> unit
static member WriteAllLines : string * System.Collections.Generic.IEnumerable<string> -> unit
static member WriteAllLines : string * string [] * System.Text.Encoding -> unit
static member WriteAllLines : string * System.Collections.Generic.IEnumerable<string> * System.Text.Encoding -> unit
static member WriteAllText : string * string -> unit
static member WriteAllText : string * string * System.Text.Encoding -> unit
end
Full name: System.IO.File
class
static member AppendAllLines : string * System.Collections.Generic.IEnumerable<string> -> unit
static member AppendAllLines : string * System.Collections.Generic.IEnumerable<string> * System.Text.Encoding -> unit
static member AppendAllText : string * string -> unit
static member AppendAllText : string * string * System.Text.Encoding -> unit
static member AppendText : string -> System.IO.StreamWriter
static member Copy : string * string -> unit
static member Copy : string * string * bool -> unit
static member Create : string -> System.IO.FileStream
static member Create : string * int -> System.IO.FileStream
static member Create : string * int * System.IO.FileOptions -> System.IO.FileStream
static member Create : string * int * System.IO.FileOptions * System.Security.AccessControl.FileSecurity -> System.IO.FileStream
static member CreateText : string -> System.IO.StreamWriter
static member Decrypt : string -> unit
static member Delete : string -> unit
static member Encrypt : string -> unit
static member Exists : string -> bool
static member GetAccessControl : string -> System.Security.AccessControl.FileSecurity
static member GetAccessControl : string * System.Security.AccessControl.AccessControlSections -> System.Security.AccessControl.FileSecurity
static member GetAttributes : string -> System.IO.FileAttributes
static member GetCreationTime : string -> System.DateTime
static member GetCreationTimeUtc : string -> System.DateTime
static member GetLastAccessTime : string -> System.DateTime
static member GetLastAccessTimeUtc : string -> System.DateTime
static member GetLastWriteTime : string -> System.DateTime
static member GetLastWriteTimeUtc : string -> System.DateTime
static member Move : string * string -> unit
static member Open : string * System.IO.FileMode -> System.IO.FileStream
static member Open : string * System.IO.FileMode * System.IO.FileAccess -> System.IO.FileStream
static member Open : string * System.IO.FileMode * System.IO.FileAccess * System.IO.FileShare -> System.IO.FileStream
static member OpenRead : string -> System.IO.FileStream
static member OpenText : string -> System.IO.StreamReader
static member OpenWrite : string -> System.IO.FileStream
static member ReadAllBytes : string -> System.Byte []
static member ReadAllLines : string -> string []
static member ReadAllLines : string * System.Text.Encoding -> string []
static member ReadAllText : string -> string
static member ReadAllText : string * System.Text.Encoding -> string
static member ReadLines : string -> System.Collections.Generic.IEnumerable<string>
static member ReadLines : string * System.Text.Encoding -> System.Collections.Generic.IEnumerable<string>
static member Replace : string * string * string -> unit
static member Replace : string * string * string * bool -> unit
static member SetAccessControl : string * System.Security.AccessControl.FileSecurity -> unit
static member SetAttributes : string * System.IO.FileAttributes -> unit
static member SetCreationTime : string * System.DateTime -> unit
static member SetCreationTimeUtc : string * System.DateTime -> unit
static member SetLastAccessTime : string * System.DateTime -> unit
static member SetLastAccessTimeUtc : string * System.DateTime -> unit
static member SetLastWriteTime : string * System.DateTime -> unit
static member SetLastWriteTimeUtc : string * System.DateTime -> unit
static member WriteAllBytes : string * System.Byte [] -> unit
static member WriteAllLines : string * string [] -> unit
static member WriteAllLines : string * System.Collections.Generic.IEnumerable<string> -> unit
static member WriteAllLines : string * string [] * System.Text.Encoding -> unit
static member WriteAllLines : string * System.Collections.Generic.IEnumerable<string> * System.Text.Encoding -> unit
static member WriteAllText : string * string -> unit
static member WriteAllText : string * string * System.Text.Encoding -> unit
end
Full name: System.IO.File
File.ReadAllLines(path: string) : string []
File.ReadAllLines(path: string, encoding: Text.Encoding) : string []
File.ReadAllLines(path: string, encoding: Text.Encoding) : string []
val newScore : string []
type: string []
implements: ICloneable
implements: Collections.IList
implements: Collections.ICollection
implements: Collections.IStructuralComparable
implements: Collections.IStructuralEquatable
implements: Collections.Generic.IList<string>
implements: Collections.Generic.ICollection<string>
implements: seq<string>
implements: Collections.IEnumerable
inherits: Array
type: string []
implements: ICloneable
implements: Collections.IList
implements: Collections.ICollection
implements: Collections.IStructuralComparable
implements: Collections.IStructuralEquatable
implements: Collections.Generic.IList<string>
implements: Collections.Generic.ICollection<string>
implements: seq<string>
implements: Collections.IEnumerable
inherits: Array
type String =
class
new : char -> string
new : char * int * int -> string
new : System.SByte -> string
new : System.SByte * int * int -> string
new : System.SByte * int * int * System.Text.Encoding -> string
new : char [] * int * int -> string
new : char [] -> string
new : char * int -> string
member Chars : int -> char
member Clone : unit -> obj
member CompareTo : obj -> int
member CompareTo : string -> int
member Contains : string -> bool
member CopyTo : int * char [] * int * int -> unit
member EndsWith : string -> bool
member EndsWith : string * System.StringComparison -> bool
member EndsWith : string * bool * System.Globalization.CultureInfo -> bool
member Equals : obj -> bool
member Equals : string -> bool
member Equals : string * System.StringComparison -> bool
member GetEnumerator : unit -> System.CharEnumerator
member GetHashCode : unit -> int
member GetTypeCode : unit -> System.TypeCode
member IndexOf : char -> int
member IndexOf : string -> int
member IndexOf : char * int -> int
member IndexOf : string * int -> int
member IndexOf : string * System.StringComparison -> int
member IndexOf : char * int * int -> int
member IndexOf : string * int * int -> int
member IndexOf : string * int * System.StringComparison -> int
member IndexOf : string * int * int * System.StringComparison -> int
member IndexOfAny : char [] -> int
member IndexOfAny : char [] * int -> int
member IndexOfAny : char [] * int * int -> int
member Insert : int * string -> string
member IsNormalized : unit -> bool
member IsNormalized : System.Text.NormalizationForm -> bool
member LastIndexOf : char -> int
member LastIndexOf : string -> int
member LastIndexOf : char * int -> int
member LastIndexOf : string * int -> int
member LastIndexOf : string * System.StringComparison -> int
member LastIndexOf : char * int * int -> int
member LastIndexOf : string * int * int -> int
member LastIndexOf : string * int * System.StringComparison -> int
member LastIndexOf : string * int * int * System.StringComparison -> int
member LastIndexOfAny : char [] -> int
member LastIndexOfAny : char [] * int -> int
member LastIndexOfAny : char [] * int * int -> int
member Length : int
member Normalize : unit -> string
member Normalize : System.Text.NormalizationForm -> string
member PadLeft : int -> string
member PadLeft : int * char -> string
member PadRight : int -> string
member PadRight : int * char -> string
member Remove : int -> string
member Remove : int * int -> string
member Replace : char * char -> string
member Replace : string * string -> string
member Split : char [] -> string []
member Split : char [] * int -> string []
member Split : char [] * System.StringSplitOptions -> string []
member Split : string [] * System.StringSplitOptions -> string []
member Split : char [] * int * System.StringSplitOptions -> string []
member Split : string [] * int * System.StringSplitOptions -> string []
member StartsWith : string -> bool
member StartsWith : string * System.StringComparison -> bool
member StartsWith : string * bool * System.Globalization.CultureInfo -> bool
member Substring : int -> string
member Substring : int * int -> string
member ToCharArray : unit -> char []
member ToCharArray : int * int -> char []
member ToLower : unit -> string
member ToLower : System.Globalization.CultureInfo -> string
member ToLowerInvariant : unit -> string
member ToString : unit -> string
member ToString : System.IFormatProvider -> string
member ToUpper : unit -> string
member ToUpper : System.Globalization.CultureInfo -> string
member ToUpperInvariant : unit -> string
member Trim : unit -> string
member Trim : char [] -> string
member TrimEnd : char [] -> string
member TrimStart : char [] -> string
static val Empty : string
static member Compare : string * string -> int
static member Compare : string * string * bool -> int
static member Compare : string * string * System.StringComparison -> int
static member Compare : string * string * System.Globalization.CultureInfo * System.Globalization.CompareOptions -> int
static member Compare : string * string * bool * System.Globalization.CultureInfo -> int
static member Compare : string * int * string * int * int -> int
static member Compare : string * int * string * int * int * bool -> int
static member Compare : string * int * string * int * int * System.StringComparison -> int
static member Compare : string * int * string * int * int * bool * System.Globalization.CultureInfo -> int
static member Compare : string * int * string * int * int * System.Globalization.CultureInfo * System.Globalization.CompareOptions -> int
static member CompareOrdinal : string * string -> int
static member CompareOrdinal : string * int * string * int * int -> int
static member Concat : obj -> string
static member Concat : obj [] -> string
static member Concat<'T> : System.Collections.Generic.IEnumerable<'T> -> string
static member Concat : System.Collections.Generic.IEnumerable<string> -> string
static member Concat : string [] -> string
static member Concat : obj * obj -> string
static member Concat : string * string -> string
static member Concat : obj * obj * obj -> string
static member Concat : string * string * string -> string
static member Concat : obj * obj * obj * obj -> string
static member Concat : string * string * string * string -> string
static member Copy : string -> string
static member Equals : string * string -> bool
static member Equals : string * string * System.StringComparison -> bool
static member Format : string * obj -> string
static member Format : string * obj [] -> string
static member Format : string * obj * obj -> string
static member Format : System.IFormatProvider * string * obj [] -> string
static member Format : string * obj * obj * obj -> string
static member Intern : string -> string
static member IsInterned : string -> string
static member IsNullOrEmpty : string -> bool
static member IsNullOrWhiteSpace : string -> bool
static member Join : string * string [] -> string
static member Join : string * obj [] -> string
static member Join<'T> : string * System.Collections.Generic.IEnumerable<'T> -> string
static member Join : string * System.Collections.Generic.IEnumerable<string> -> string
static member Join : string * string [] * int * int -> string
end
Full name: System.String
type: String
implements: IComparable
implements: ICloneable
implements: IConvertible
implements: IComparable<string>
implements: seq<char>
implements: Collections.IEnumerable
implements: IEquatable<string>
class
new : char -> string
new : char * int * int -> string
new : System.SByte -> string
new : System.SByte * int * int -> string
new : System.SByte * int * int * System.Text.Encoding -> string
new : char [] * int * int -> string
new : char [] -> string
new : char * int -> string
member Chars : int -> char
member Clone : unit -> obj
member CompareTo : obj -> int
member CompareTo : string -> int
member Contains : string -> bool
member CopyTo : int * char [] * int * int -> unit
member EndsWith : string -> bool
member EndsWith : string * System.StringComparison -> bool
member EndsWith : string * bool * System.Globalization.CultureInfo -> bool
member Equals : obj -> bool
member Equals : string -> bool
member Equals : string * System.StringComparison -> bool
member GetEnumerator : unit -> System.CharEnumerator
member GetHashCode : unit -> int
member GetTypeCode : unit -> System.TypeCode
member IndexOf : char -> int
member IndexOf : string -> int
member IndexOf : char * int -> int
member IndexOf : string * int -> int
member IndexOf : string * System.StringComparison -> int
member IndexOf : char * int * int -> int
member IndexOf : string * int * int -> int
member IndexOf : string * int * System.StringComparison -> int
member IndexOf : string * int * int * System.StringComparison -> int
member IndexOfAny : char [] -> int
member IndexOfAny : char [] * int -> int
member IndexOfAny : char [] * int * int -> int
member Insert : int * string -> string
member IsNormalized : unit -> bool
member IsNormalized : System.Text.NormalizationForm -> bool
member LastIndexOf : char -> int
member LastIndexOf : string -> int
member LastIndexOf : char * int -> int
member LastIndexOf : string * int -> int
member LastIndexOf : string * System.StringComparison -> int
member LastIndexOf : char * int * int -> int
member LastIndexOf : string * int * int -> int
member LastIndexOf : string * int * System.StringComparison -> int
member LastIndexOf : string * int * int * System.StringComparison -> int
member LastIndexOfAny : char [] -> int
member LastIndexOfAny : char [] * int -> int
member LastIndexOfAny : char [] * int * int -> int
member Length : int
member Normalize : unit -> string
member Normalize : System.Text.NormalizationForm -> string
member PadLeft : int -> string
member PadLeft : int * char -> string
member PadRight : int -> string
member PadRight : int * char -> string
member Remove : int -> string
member Remove : int * int -> string
member Replace : char * char -> string
member Replace : string * string -> string
member Split : char [] -> string []
member Split : char [] * int -> string []
member Split : char [] * System.StringSplitOptions -> string []
member Split : string [] * System.StringSplitOptions -> string []
member Split : char [] * int * System.StringSplitOptions -> string []
member Split : string [] * int * System.StringSplitOptions -> string []
member StartsWith : string -> bool
member StartsWith : string * System.StringComparison -> bool
member StartsWith : string * bool * System.Globalization.CultureInfo -> bool
member Substring : int -> string
member Substring : int * int -> string
member ToCharArray : unit -> char []
member ToCharArray : int * int -> char []
member ToLower : unit -> string
member ToLower : System.Globalization.CultureInfo -> string
member ToLowerInvariant : unit -> string
member ToString : unit -> string
member ToString : System.IFormatProvider -> string
member ToUpper : unit -> string
member ToUpper : System.Globalization.CultureInfo -> string
member ToUpperInvariant : unit -> string
member Trim : unit -> string
member Trim : char [] -> string
member TrimEnd : char [] -> string
member TrimStart : char [] -> string
static val Empty : string
static member Compare : string * string -> int
static member Compare : string * string * bool -> int
static member Compare : string * string * System.StringComparison -> int
static member Compare : string * string * System.Globalization.CultureInfo * System.Globalization.CompareOptions -> int
static member Compare : string * string * bool * System.Globalization.CultureInfo -> int
static member Compare : string * int * string * int * int -> int
static member Compare : string * int * string * int * int * bool -> int
static member Compare : string * int * string * int * int * System.StringComparison -> int
static member Compare : string * int * string * int * int * bool * System.Globalization.CultureInfo -> int
static member Compare : string * int * string * int * int * System.Globalization.CultureInfo * System.Globalization.CompareOptions -> int
static member CompareOrdinal : string * string -> int
static member CompareOrdinal : string * int * string * int * int -> int
static member Concat : obj -> string
static member Concat : obj [] -> string
static member Concat<'T> : System.Collections.Generic.IEnumerable<'T> -> string
static member Concat : System.Collections.Generic.IEnumerable<string> -> string
static member Concat : string [] -> string
static member Concat : obj * obj -> string
static member Concat : string * string -> string
static member Concat : obj * obj * obj -> string
static member Concat : string * string * string -> string
static member Concat : obj * obj * obj * obj -> string
static member Concat : string * string * string * string -> string
static member Copy : string -> string
static member Equals : string * string -> bool
static member Equals : string * string * System.StringComparison -> bool
static member Format : string * obj -> string
static member Format : string * obj [] -> string
static member Format : string * obj * obj -> string
static member Format : System.IFormatProvider * string * obj [] -> string
static member Format : string * obj * obj * obj -> string
static member Intern : string -> string
static member IsInterned : string -> string
static member IsNullOrEmpty : string -> bool
static member IsNullOrWhiteSpace : string -> bool
static member Join : string * string [] -> string
static member Join : string * obj [] -> string
static member Join<'T> : string * System.Collections.Generic.IEnumerable<'T> -> string
static member Join : string * System.Collections.Generic.IEnumerable<string> -> string
static member Join : string * string [] * int * int -> string
end
Full name: System.String
type: String
implements: IComparable
implements: ICloneable
implements: IConvertible
implements: IComparable<string>
implements: seq<char>
implements: Collections.IEnumerable
implements: IEquatable<string>
String.Format(format: string, args: obj []) : string
String.Format(format: string, arg0: obj) : string
String.Format(provider: IFormatProvider, format: string, args: obj []) : string
String.Format(format: string, arg0: obj, arg1: obj) : string
String.Format(format: string, arg0: obj, arg1: obj, arg2: obj) : string
String.Format(format: string, arg0: obj) : string
String.Format(provider: IFormatProvider, format: string, args: obj []) : string
String.Format(format: string, arg0: obj, arg1: obj) : string
String.Format(format: string, arg0: obj, arg1: obj, arg2: obj) : string
Object.ToString() : string
val newHighScores : seq<string>
type: seq<string>
inherits: Collections.IEnumerable
type: seq<string>
inherits: Collections.IEnumerable
val append : seq<'T> -> seq<'T> -> seq<'T>
Full name: Microsoft.FSharp.Collections.Seq.append
Full name: Microsoft.FSharp.Collections.Seq.append
File.WriteAllLines(path: string, contents: seq<string>) : unit
File.WriteAllLines(path: string, contents: string []) : unit
File.WriteAllLines(path: string, contents: seq<string>, encoding: Text.Encoding) : unit
File.WriteAllLines(path: string, contents: string [], encoding: Text.Encoding) : unit
File.WriteAllLines(path: string, contents: string []) : unit
File.WriteAllLines(path: string, contents: seq<string>, encoding: Text.Encoding) : unit
File.WriteAllLines(path: string, contents: string [], encoding: Text.Encoding) : unit
val iter : ('T -> unit) -> seq<'T> -> unit
Full name: Microsoft.FSharp.Collections.Seq.iter
Full name: Microsoft.FSharp.Collections.Seq.iter
val l : string
type: string
implements: IComparable
implements: ICloneable
implements: IConvertible
implements: IComparable<string>
implements: seq<char>
implements: Collections.IEnumerable
implements: IEquatable<string>
type: string
implements: IComparable
implements: ICloneable
implements: IConvertible
implements: IComparable<string>
implements: seq<char>
implements: Collections.IEnumerable
implements: IEquatable<string>
type EntryPointAttribute =
class
inherit Attribute
new : unit -> EntryPointAttribute
end
Full name: Microsoft.FSharp.Core.EntryPointAttribute
type: EntryPointAttribute
implements: Runtime.InteropServices._Attribute
inherits: Attribute
class
inherit Attribute
new : unit -> EntryPointAttribute
end
Full name: Microsoft.FSharp.Core.EntryPointAttribute
type: EntryPointAttribute
implements: Runtime.InteropServices._Attribute
inherits: Attribute
val main : string [] -> int
Full name: Snippet.main
Full name: Snippet.main
val argv : string []
type: string []
implements: ICloneable
implements: Collections.IList
implements: Collections.ICollection
implements: Collections.IStructuralComparable
implements: Collections.IStructuralEquatable
implements: Collections.Generic.IList<string>
implements: Collections.Generic.ICollection<string>
implements: seq<string>
implements: Collections.IEnumerable
inherits: Array
type: string []
implements: ICloneable
implements: Collections.IList
implements: Collections.ICollection
implements: Collections.IStructuralComparable
implements: Collections.IStructuralEquatable
implements: Collections.Generic.IList<string>
implements: Collections.Generic.ICollection<string>
implements: seq<string>
implements: Collections.IEnumerable
inherits: Array
val result : string * int * int64
Console.ReadKey() : ConsoleKeyInfo
Console.ReadKey(intercept: bool) : ConsoleKeyInfo
Console.ReadKey(intercept: bool) : ConsoleKeyInfo
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